1st Part of studies on Parametric Shapes and Lights, using the new assets from AD 3.2 and the Lights carefully created by Matti Tauslahti for ADE's. In all scenes, I have used the plane, cone, torus and sphere shapes, and the cloth from Abstracpack where I added a water texture. The shapes are all metallic and from AD starter assets. The light is Number 1 from Matti series. The difference is: in the 1st layout I used a spherical light and in the 2nd one, a nonspherical light layout. I have also changed the position of the camera to obtain different views/angles. The last screenshot is the scene without the lights, au naturel... Thanks for watching!
2nd Part of studies on Parametric Shapes and Lights, using the new assets from AD 3.2 and the Lights carefully created by Matti Tauslahti for ADE's. I have used the plane, cube, and sphere shapes, and the cloth from Abstracpack where I added an acetate texture. As for these figures in general I used glass, cracked glass, metals and acetate for the surfaces/materials. This light is Number 2 from Matti series. As before I changed the camera angle to produce a different view also rotating and changing light's intensity. The shade of purple has been generated by the light itself, since the colours used here are all shades of blue and green. I hid a light bulb inside the main glass cube to make it more prominent. The original dim scene is in the last screenshot, as before.
This is the 3rd Part of studies on Parametric Shapes and Lights, using the new assets from AD 3.2 and the Lights created by Matti Tauslahti for ADE's. Here I have used the plane, cylinder and sphere shapes. For them I used glass, cracked glass, Silver and anodized metal and texturised silk. This light is Number 3 from Matti series. As before I changed the camera angle to produce a different view and rotating and changing light's intensity. The shapes are all silver, white or lilac under sun light and no artificial light. Thanks for watching!
PS... Added a screenshot of the original composite with no Matti's lights for comparison, only the sunlight and some studio soft lights (since it was all too dark). Amazing how Matti's set creates unexpected new hues and depths.
PS... Added a screenshot of the original composite with no Matti's lights for comparison, only the sunlight and some studio soft lights (since it was all too dark). Amazing how Matti's set creates unexpected new hues and depths.
This is the 4th Part of studies on Parametric Shapes and Lights, using the new assets from AD 3.2 and the neon Lights created by Matti Tauslahti for ADE's. Here I have only used the sphere and cone shapes. Materials are glass, cracked glass and cracked silver mirror exclusively, all clear (white and gray). This light is Number 4 from Matti series. I am also adding the original composite with no neon applied, for comparison. As usual, this is the last screenshot.
PS: used a cage from Abstracpack as well, covered in clean silver.
This is the 5th and last part of studies on Parametric Shapes and Lights, using the new assets from AD 3.2 and the neon Lights created by Matti Tauslahti for ADE's. Here I have only used the torus and some sphere shapes. Materials are glass and the default one over the toruses/triangles. This light is Number 5 from Matti series, and I love the olive shade of it. I also included a Photoshop manipulation of the same layout. I did not use any colours on the materials (valid for all renderings), and left it all white in the PS version. Thanks for watching!
PS: Bubbles are from the AbstracPack bundle.